Static Visual Design
Interactive & Motion-Based Design


Project Name

It’s Okay
Spatial Design / Space Intervention
April 2025

A speculative elevator redesign that turns pressure into pause. Outside: corporate prompts and social expectations. Inside: a soft rebellion—playful, gentle reminders that it’s okay not to have all the answers.

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Project Name

Heaven’s Circle, Earth’s Square
Information Design / Typography
Feb 2025

A typographic map of the Chinese astronomical calendar system, where lunar mansions and solar terms align to trace time through the stars. This poster explores how ancient sky-watching linked heaven, earth, and human life into one rhythmic, cosmic order.

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Project Name

Everything that comes from the earth shall return to it.
Book Design
March 2025

A visual meditation on rural life in China, blending personal photography with poetry and myth. This book reflects on belonging, memory, and the enduring bond between land and home.

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Project Name

VoidZero
Experimental Typography / Editorial Design
Dec 2024

VoidZero is an experimental typographic and editorial design project built upon a custom type system. Centered around the construction and deconstruction of positive and negative space, the book maintains a constant visual “mass” across all compositions—whether black or white, full or empty, everything ultimately returns to zero. This visual constraint is not only a formal experiment, but also a reflection on meaning, perception, and the void.

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Project Name

The Complex Affective and Cognitive Capacities of Rats
Book Design / Report Design
Nov 2024

Red dots replace sterile footnotes, drawing attention to the animals behind the data.
This project honors the emotional and cognitive lives of rats so often lost in the margins of science.

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Project Name

Universal Museum Is a Myth
Book Design / Illustration
April 2024

A 16-page book design blending poetry and history to confront colonial-era museum legacies and advocate for cultural restitution. Through visual abstraction and symbolic motifs, the book reimagines how design can support historical repair.

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Project Name

Fish Lantern
Illustration
March 2024

A giant lanternfish leaps across a quiet lake—but up close, it reveals a delicate skeletal structure made of lantern frames. Within this glowing form, small fish find shelter, and the lanterns shimmer like coral reefs. Inspired by the whale fall phenomenon, Fish Lantern explores how death and decay can give rise to new life, turning emptiness into an ecosystem.





Project Name

Moonlit Voyage
Printmaking / Illustration
Sep 2024

Created as a special illustration for the Mid-Autumn Festival, Moonlit Voyage captures a quiet, dreamlike moment on a still lake. Three rabbits, nestled among tall reeds, row their boat gently through the moonlit mist, sharing a drink in celebration. Hidden within the rising fog above the water, a majestic dragon subtly emerges—its presence both protective and mysterious. Inspired by traditional folklore and the symbolism of reunion, this piece evokes the serenity, magic, and timeless wonder of the harvest moon.
























Project Name

MAD Sounds
Motion Graphics
Sound On 🔊
April 2025

A series of motion posters based on onomatopoeic words from MAD Magazine. Each animation brings sound to life, turning the magazine’s quirky, exaggerated spirit into kinetic typography. The project playfully explores how motion can intuitively communicate meaning—no definitions needed, just vibes.

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Project Name

Mutual Aid App: OneTable
UI/UX Design
April 2025

This app helps elders remember and plan their daily meals while making it easy for neighbors and volunteers to offer or share food. By gently guiding elders with meal reminders, nutrition checks, and one-tap help requests, it ensures no one eats alone or goes hungry. 

For volunteers, it activates moments of care—like when they’re about to cook—by asking, “Would you like to invite someone for dinner?” Through shared meals and thoughtful nudges, the app builds trust and connection within the community.

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Project Name

TrueCue
UI/UX Design
FigBuild Design-a-thon
April, 2025 (Timeline: 3.5 Days)

TrueCue is a toolkit designed for the FigBuild 2025 design-a-thon that helps designers manage the superpower of instant insight extraction—turning unclear feedback into actionable guidance—while staying grounded in their own creative intuition through ambient, introspective cues.

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Project Name

So Long, and Thanks for All the Fish
Motion Graphics / Printmaking
Sound On 🔊
March 2025

This is a printmaking and motion graphics piece I created entirely on my own, inspired by The Hitchhiker’s Guide to the Galaxy. Drawing from its satirical take on the future of humanity and the universe—particularly the iconic line “So long, and thanks for all the fish”—the work expands into a visual narrative that teeters between cosmic absurdity and existential clarity. By blending the tactile quality of print with the rhythm of animation, it explores the tension between technology and humanity, civilization and emptiness—offering a tongue-in-cheek farewell from a species that never quite figured it out.





Project Name

In the Mind’s Theater
Speculative Design / Human–AI Collaboration /Interface Experimentation
March 2025

An interactive system that simulates dreaming through AI and neuroscience-inspired design.

By blending memory fragments, emotional cues, and distorted logic, the user experiences a dreamworld both personal and unpredictable — just like real sleep.
Half shaped by the user, half by the machine.

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Project Name

Now Appearing
Motion Graphics
Sound On 🔊
Feb 2025

This project is a simple motion graphics exercise exploring various animation techniques for dynamic entrances. It experiments with different ways elements can appear on screen—sliding, popping, morphing, or fading—serving as a playful study in rhythm, timing, and visual impact.





Project NameLove is in the Air
Motion Graphics
Sound On 🔊
Feb 2025

This is a short motion graphics animation exploring the tangled relationship between consumerism and love, playfully titled Love is in the Air. Beneath its light and airy aesthetic lies a critique of how affection is packaged, sold, and swiped through in modern life. The animation blends pop imagery with subtle irony, asking: when everything can be bought, what’s the cost of genuine connection?






















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